1. Introduction to SOLID Principles
Building a strong foundation for your software
What are SOLID principles?
A set of software design principles that were introduced by Robert C. Martin (also known as "Uncle Bob") in his 2000 paper "Design Principles and Design Patterns". The specific acronym "SOLID" was later coined by Michael” to refer to these principles.
These principles are intended to guide designing object-oriented software in a way that is easy to maintain and extend. The principles are:
Single Responsibility Principle A class should have only one responsibility, which the class should entirely encapsulate.
Open-Closed Principle A class should be open for extension but closed for modification.
Liskov Substitution Principle Objects in a program should be replaceable with instances of their subtypes without altering the correctness of that program.
Interface Segregation Principle A client should not be forced to depend on methods it does not use.
Dependency Inversion Principle High-level modules should not depend on low-level modules. Both should depend on abstractions.
Is it still relevant in the world of dynamically typed languages?
Yes, it is still relevant in the world of dynamically typed languages. However, these principles are not specific to statically typed languages like Java and C#. They can be applied to any object-oriented language, statically or dynamically typed. Furthermore, SOLID principles can help developers easily design their code to understand, maintain, and extend.
For example, the single responsibility principle can help developers avoid creating classes or functions with multiple responsibilities, making the code difficult to understand and maintain. In addition, by following the SOLID principles, developers can create more modular and flexible code, making it easier to change without introducing unexpected side effects.
Adoption of SOLID Principle in the Tech Industry
Many well-known companies and organizations have emphasized the importance of SOLID principles and used them to guide their software design decisions. Here are a few examples,
Microsoft: Microsoft has adopted the SOLID principles as part of its .NET design guidelines. The company encourages developers to use the SOLID principles to design scalable, maintainable, and testable software. Here is an MSDN article on the dangers of violating SOLID principles in C#.
Amazon: Amazon uses the SOLID principles as part of its internal software development process. The company has published several articles and presentations about the SOLID principles and how they can be applied to software design. Here is a collection of resources from AWS for designing software architectures.
Why follow the SOLID principles?
Each developer may have their own opinions on how to design their code. However, the SOLID principles provide a common set of principles based on decades of experience in software development. By following these principles, developers can avoid common pitfalls and create code that is more likely to be maintainable and extensible. These principles are not a set of rules that must be strictly followed. Instead, they are guidelines that can help developers make informed design decisions and create better software. Furthermore, by following these principles, developers can create more modular, flexible, and resilient code to change, which can be particularly important in team environments.
Will it make the code performant?
In terms of performance and code neatness, the SOLID principles do not directly affect these aspects of the code. However, by creating code that is easier to understand, maintain, and extend, a developer may be able to make performance improvements and keep the code neat and organized more easily.
Here are the principles in detail,
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